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TALENT TREE

💾 Netrunner tree

Tech data, turrets, traps and system hacks. Every talent, rank and requirement is listed below.

Last updated: October 12, 2026

The Netrunner hacks the wasteland: more Tech Data, stronger turrets and tripwires, a kill-switch bonus against weakened enemies and extra critical chance. Six points in this tree also unlock the clean way to end the Zmora Protocol.

12TALENTS
54POINTS TO MASTER
6TIERS
TIER 1 · UNLOCKS AT 0 POINTS IN THIS TREE

Data Miner

5 RANKS · 1 POINT EACH
  • +10% Tech Data found
At max rank: +50% Tech Data found

Firewall

5 RANKS · 1 POINT EACH
  • 1% Damage Reduction
At max rank: 5% Damage Reduction

Overclock

5 RANKS · 1 POINT EACH
  • +2% Damage
At max rank: +10% Damage
TIER 2 · UNLOCKS AT 3 POINTS IN THIS TREE

Neural Interface

5 RANKS · 1 POINT EACH
  • +10 Max Stamina
At max rank: +50 Max Stamina
Requires: Data Miner rank 1

Turret Calibration

5 RANKS · 1 POINT EACH
  • +10% Turret strength
At max rank: +50% Turret strength
Requires: Data Miner rank 2

Tripwire Mesh

5 RANKS · 1 POINT EACH
  • +10% Tripwire strength
At max rank: +50% Tripwire strength
Requires: Data Miner rank 2
TIER 3 · UNLOCKS AT 7 POINTS IN THIS TREE

Signal Jammer

5 RANKS · 1 POINT EACH
  • +2% Dodge Chance
At max rank: +10% Dodge Chance
Requires: Firewall rank 2

Kill Switch

5 RANKS · 1 POINT EACH
  • +8% Damage to enemies below 30% HP
At max rank: +40% Damage to enemies below 30% HP
Requires: Overclock rank 3

Packet Sniffer

3 RANKS · 1 POINT EACH
  • 3% cheaper at Kaelen, the bar and the informant
  • +5% Tech Data found
At max rank: 9% cheaper at Kaelen, the bar and the informant, +15% Tech Data found
Requires: Neural Interface rank 2
TIER 4 · UNLOCKS AT 12 POINTS IN THIS TREE

Ghost in the Machine

3 RANKS · 1 POINT EACH
  • +5% Critical Chance
At max rank: +15% Critical Chance
Requires: Signal Jammer rank 3

Black Ice

5 RANKS · 1 POINT EACH
  • Reflect 6% of damage you take
At max rank: Reflect 30% of damage you take
Requires: Firewall rank 3
TIER 6 · UNLOCKS AT 25 POINTS IN THIS TREE · CAPSTONE

System Override

1 RANK · 3 POINTS EACH
  • +25% Turret strength
  • +25% Tripwire strength
  • +40% Tech Data found
  • +8% Damage
At max rank: +25% Turret strength, +25% Tripwire strength, +40% Tech Data found, +8% Damage
Requires: Turret Calibration rank 3, Kill Switch rank 3

The capstone

System Override costs 3 points and gives: +25% Turret strength; +25% Tripwire strength; +40% Tech Data found; +8% Damage. To take it you need Turret Calibration at rank 3, Kill Switch at rank 3, and 25 points spent in the tree. Plan your path backwards from the capstone: spend your early points on the talents it requires, then fill in the rest.

Pairs well with

Netrunner works best alongside Warden and Ghost. Warden uses the turret and tripwire bonuses, and Ghost uses the critical chance.

See all trees on the talent overview, check the gear that supports this tree in the item database and read the five complete builds.